For #001 I do Time Fcuk. Example quote:
"It takes the head-against-wall element of trying to grasp at the logic of a puzzle game and makes its key motif. Where Braid used this brain-crunching confusion to hint at a higher meaning, here it is transformed into a masochistic and – not unlike, say, the game version of certain Nine Inch Nails songs."It's... well, it's better if you play it, really. That Edmund McMillen knows how to mess with people.